Friday, December 14, 2012

Jakarta Tourism

Tourism in Jakarta
Special Capital Region of Jakarta (DKI Jakarta) is the capital of the Republic of Indonesia. Jakarta is the only city in Indonesia that have provincial-level status. Jakarta is located in the northwest part of the island of Java. Was once known as Sunda Kelapa (before 1527), Jayakarta (1527-1619), Batavia or Jaccatra (1619-1942), and Djakarta (1942-1972).

Jakarta has an area of ​​approximately 661.52 km ² (oceans: 6977.5 km ²), with a population numbered 9,588,198 inhabitants (2010). Jakarta metropolitan area (Greater Jakarta/Jabotabek), which has a population of around 23 million inhabitants, is the largest metropolis in Indonesia or the sixth world.


Jakarta is located to the north of the island of Java, at the mouth of Ci Liwung, Jakarta Bay. Jakarta is located in the lowlands at an average elevation of 8 meters above sea level. This resulted in Jakarta is often flooded. South Jakarta is a mountainous area with high rainfall. Jakarta crossed by 13 rivers that it all boils down to the Gulf of Jakarta. The most important is Liwung Ci, which divides the city into two. Eastern and southern borders Jakarta and West Java province in the west bordering the province of Banten.

a Thousand Islands is an administrative district located in Jakarta Bay. Approximately 105 islands located as far as 45 km north of Jakarta.


Some attractions are located in Jakarta, including:
Central Jakarta Tourism
Presidential Palace/ Istana Merdeka
Istana Merdeka/ Presidential Palace is the official residence and office of the President of Indonesia which lies a complex with the National Palace and Bina Graha.
The National Monument/ Monas

Monumen Nasional or The National Monument, known as Monas or National Monument located on Monument Square, Central Jakarta, was built in 1960.
 The State Palace
State Palace and the Presidential Palace are located in one complex at Jalan Merdeka, Central Jakarta, are the two main buildings








 

West Jakarta Tourism
 
Wayang Museum is a Museum which located on Pintu Besar Utara Street Number 27, West Jakarta.







Culinary tourism and the Old Town Tonight areas In addition to serving in Culinary and Arts Attractions, Featured Heritage Region is the nation in the form of the Old Buildings.






North Jakarta Tourism

 
The wildlife Park of Muara Angke is located in front of  Housing in Indah Kapuk Beach, North Jakarta.



Sunda Kelapa is a name for a port and adalah nama sebuah pelabuhan dan surrounding places in Jakarta, Indonesia.




Taman Impian Jaya Ancol is a tourist attraction in North Jakarta.




As we know, the name synonymous "si Pitung" as a prominent figure of "champions" from Betawi Land




Masjid Luar Batang is a mosque located in the Fish Market, North Jakarta.
 
 
 
 

East Jakarta Tourism

 
Jayakarta Prince Grave is located in Jatinegara society, and is the object of the famous pilgrimage in East Jakarta.






Monument to the Heroes of the Revolution was built on the idea of the 2nd President of Indonesia, Suharto. Built on a land area of ​​14.6 hectares. The monument was built with the purpose of remembering the struggles of the heroes of the revolution.




Taman Mini Indonesia Indah (TMII) is a cultural tourist area in Jakarta. In the middle of TMII there is a lake depicting the Indonesian archipelago.



 
 
 
 

South Jakarta Tourism

 
Situ Babakan is located about 300 m from the road Moh.Kahfi, with a total area of approximately 35 hectares. To go to Situ Babakan will pass through settlements and the People's Gardent.





The Wildlife Park of Ragunan is a Zoo Jakarta Government's stand on the land area of ​​approximately 135 ha.





Fish Seed Ciganjur is land owned by the Government of DKI Jakarta with an area of ​​over 10 ha.






Ragunan orchid garden is an asset of the Government of DKI Jakarta with an area of ​​about 5 hectares of land, managed by the Department of Agriculture Jakarta.

 


 

Wednesday, December 12, 2012

Pencak Silat (Martial Arts from Indonesia)

Martial Arts from Indonesia 

Pencak Silat is a collective word for indigenous martial arts that originates from Indonesia, it is traditionally practiced in, Malaysia, southern Thailand, Singapore, Vietnam, Brunei, Indonesia and the Philippines.
There are hundreds of different styles but they tend to focus either on strikes, joint manipulation, throws, bladed weaponry, or some combination thereof. Silat is one of the sports included in the Southeast Asian Games and other region-wide competitions. Training halls are overseen by separate national organizations in each of the main countries the art is practiced. These are Ikatan Pencak Silat Indonesia (IPSI) from Indonesia, Persekutuan Silat Kebangsaan Malaysia (PESAKA) from Malaysia, Persekutuan Silat Brunei Darussalam (PERSIB) from Brunei and Persekutuan Silat Singapura (PERSISI) from Singapore.

Training
Salutation
Silat practitioners begin and end each routine and practice session by saluting their teacher, partner or any spectators as a show of respect. The handsign used is dependent on style and lineage. The vast majority of silat exponents use the Hindu-Buddhist namaste in which the palms are pressed together at chest level. This represents the balance of two opposing forces such as light and dark or hard and soft. The head or upper body is usually bowed as a sign of humility. This was used as a greeting in ancient times, as can still be seen throughout much of Indochina, and until recent decades it was also a form of apology among Indo-Malays. The practical purpose of the salute is to trigger the proper state of mind for training or fighting. Additionally, it serves as a technique in itself to block attacks aimed at the face.

Some traditional Javanese schools use another handsign apparently borrowed from the Chinese in which the left hand clasps the right fist. In the context of silat, the fist symbolises martial skill while the opposite hand is a sign of courtesy and camaraderie. This is meant to convey mutual respect and shows that the fighters are willing to learn from each other. Like the namaste, it recalls the idea of duality. This concept is referred to as jantan betina (male-female) and is equivalent to the Chinese yin and yang. A few styles, such as silat Pattani, may have their own salutation unique to that particular system.

Stances and footwork
Every style of silat incorporates multi-level fighting stances (sikap pasang), or preset postures meant to provide the foundation for remaining stable while in motion. The horse stance (kuda-kuda or kekuda) is the most essential posture, common to many Asian martial arts. Beginners once had to practice this stance for long periods of time, sometimes as many as four hours, but today's practitioners train until it can be easily held for at least ten minutes. Stances are taught in tandem with langkah (lit. "step"), a set of structured steps. Langkah consist of basic footwork and kicks made to teach how best to move in a fight. The langkah kuching (cat step) and langkah lawan (warrior step) are among the more prominent examples of langkah. After becoming proficient at langkah, students learn footwork patterns or tapak ("sole") from which to apply fighting techniques. Each tapak takes account of not only the particular move being used but also the potential for change in each movement and action. Among the most common formations are tapak tiga, tapak empat and tapak lima. All together, the stances, langkah and tapak act as a basis for forms-training.

Forms (Jurus)
Forms or jurus are a series of prearranged meta-movements practiced as a single set. Their main function is to pass down all of a style's techniques and combat applications in an organised manner, as well as being a method of physical conditioning and public demonstration. While demonstrating a form, silat practitioners often use the open hand to slap parts of their own body such the shoulder, elbow, thigh or knee. This reminds the pesilat that when an opponent comes close there may be an opportunity to trap their attacking limbs. Aside from solo forms, they may also be performed with one or more partners. Choreographed forms pitting one fighter against several opponents are common in silat. Partnered forms are useful for teaching the application of techniques, particularly those attacks which are too dangerous to be used in a sparring match.

Tari ("dance") are freestyle forms which haven't been arranged beforehand but are created spontaneously. With a partner, tari is used as a way of sensitivity training similar to Chinese chi sao.The aesthetic aspect of forms is called flower (kembang or bunga) or art (seni) forms. They are performed in slow, graceful movements with a dance-like quality. Once the student has learned basic techniques, forms, and footwork, they are taught how to attack before being attacked, in self preservation. Silat exponents are entrusted to use their knowledge confidently in its rightful place and to ensure that their knowledge does not fall into the hands of the irresponsible.

Weapon
Along with the human body, silat employs a wide variety of weapons. Prior to the introduction of firearms, weapons training was actually considered to be of greater value than unarmed techniques and even today many masters consider a student's training incomplete if they have not learned the use of weapons. Except for some weapon-based styles, students must generally achieve a certain degree of skill before being presented with a weapon which is traditionally made by the guru. This signifies the beginning of weapons-training. Among the hundreds of styles are dozens of weapons. The most commonly used are the kris (dagger), parang (machete), tongkat (walking stick) and sarong. The kris is accorded legendary status in Indo-Malay culture and is the primary weapon of most silat systems, although some styles prefer the stick for its versatility. Silat's traditional arsenal is largely made up of objects designed for domestic purposes such as the flute (seruling), rope (tali), sickle (sabit) and chain (rantai).

Energy
In silat culture, the energetic body consists of interlocking circles called cakra. The cakera's energy rotates outwards along diagonal lines. Energy that emits outwards from the centre line is defensive while offensive energy moves inwards from the sides of the body. By being aware of this, the silat practitioner can harmonise their movements with the cakra, thereby increasing the power and effectiveness of attacks. Energy could also be used for healing or focused into a single point when applied to sentuhan, the art of attacking an opponent's pressure points.

Reference by.
- http://id.wikipedia.org/wiki/Pencak_silat
==== may be useful ====


Design your own Space Invaders

Design your own Space Invaders
Space Invaders is 30 years old this March. To celebrate the legendary game’s birthday, the Tipperary Institute is hosting a special anniversary event on 13 March, with a competition to design your own game.
The XNA Ireland Challenge 2008, sponsored by Microsoft, allows students to design their own version of Space Invaders. There will be entries from individuals, schools and colleges. Second-level students and second-, third- or fourth-year full-time undergraduate third-level students can enter the challenge.
If your school or college wants to enter, it must register its intention in advance. For more information, contact Phil Bourke at (0504) 28258 or email phil[dot]bourke[at]tippsoc[dot]ie

The XNA Challenge

Games publishing companies from around the world will visit the college to judge the student-designed versions of Space Invaders. They will use the event as an opportunity to spot new games development talent in Ireland.
Prizes for the competition include:
  • An opportunity to interview for work placement with a games development studio
  • Xbox 360 for the winning team
  • Halo 3 for each competitor

History of the game

The Space Invaders video arcade game was designed in Japan in 1978. When it was released, it was one of the most revolutionary video games ever. It became extremely popular, and even caused a coin shortage in Japan.
Among other interesting Space Invaders facts:
  • The very first version in Japan was a cocktail table with black and white graphics
  • Within the first year of release, Space Invaders had generated hundreds of millions of dollars in revenue
  • Groundskeeper Willie in the “Who Shot Mr Burns” episode of The Simpsons says he couldn’t have fired a gun because he has crippling arthritis in his fingers from Space Invaders

Learn more

Download all the information and rules, plus a starter kit from www.xna.ie

Poetry Collections

a Glance of Poetry Collections....

THE LAST DATE WITH THE MOON
By Mych Ryan

Here I am, standing in the brink of the day
Staring at the sun that has gone away
And a smile upon your face,
Make me never wanna leave this place

There you are, hardly I can see cause you just so far
I see your eyes blinking, are you a star?
But I remember you said you’re a moon
So I should have seen you soon

And here we are now,
You come to me somehow
You are getting closer and closer,
But why I feel like a stranger?

I remember,
It’s been 365 nights since the last goodbye
It’s too long for me, that’s the reason why

Now please come down, get lower
I’m on the top of the tower and can’t go higher
I have something to say to you
I need to tell you, that… I wanna stop loving you
========================================================
Love
Love is a dream
Its gone as we wake up
Leaving some moments
To be cherished

Love is like a wind
It embraces us with passion
leaving the scent of fresh flowers
tingling our mind

Love is like a water bubble
Beautiful to see from far
Even rainbows are visible
But a tender touch will break it
Leaving a refreshing sprinkle

Love resembles a shadow
We try to escape but it follow
At times it makes us hollow
It disappears with the sun
And leave us in the Nights
To Haunt all over again

==========================================================
 
Sweet Things
Sweet things are easy to buy,
But sweet people are difficult to find,
Life ends when you stop dreaming,
Hope ends when you stop believing,

Love ends when you stop caring,
Friendship ends when you stop sharing,
So share this with whom
ever you consider a friend.

To love without condition,
To talk without intention,
To give without reason,

And
To care without
“Expectation” is the heart of a ” True Friend”.
Stay Blessed.

Uniform Dispute Resolution Policy

Domain names may have valuable intangible assets even when they do not function as trademarks or services. It is generally recognized and accepted that domain names both provide a friendly address to reach computer systems. Domain names however can conflict with trademarks by causing deception, confusion or dilution when a point is reinforced by several court rulings during the 1990s.

Today in United States of America (USA), a trademarks or service mark owner that believe its mark is being improperly used by another party (as the called as a cybersquartter) as part of a Internet domain name has three recourses: to proceed under the out-of-court Uniform Domain Name Dispute Resolution Policy ("UDRP") procedure; to file suit for state or federal trademarks infringement; or to bring a federal action under the Anti-Cybersquatter Consumer Protection Act.

Implemented by the Internet Corporation for Assigned Names and Number ("ICANN") on January 3, 2000, the UDRP appears to be a success based on result over the last two years. The UDRP make have provided an efficient method for fairly resolving domain name disputes at a relatively low cost, compare with the US court. The purposes of this paper is to give valuable information regarding UDRP Procedures; what are the different with the Anti-Cybersquatter Consumer Protection Act, and to discuss what is a type  of dispute resolution in UDRP?

Uniform Dispute Resolution Policy (UDRP)
Uniform Dispute Resolution Policy is devided into 3 sections:
1. Applicable Dispute
The UDRP provides an efficient and effective administrative proceeding for the resolution of domain name disputes names. The UDRP proceeding is initiated when a trademark owner files a complaint with an ICANN-approved dispute resolution service provider.

there are curently four ICANN-approved dispute resolution service providers, the National Arbitration Foundation ("NAF"), CPR Institute for Dispute Resolution ("CPR"), Asian Domain Name Dispute Resolution Centre ("ADNRC") and the World Intellectual Property Organization ("WIPO"). The Complaint, who also typically pays the service provider's fees, usually selects the dispute resolution service provider. The only remedies available to the Complaint are the cancellation or transfer of the domain name registration.

If a Complaint  is field against a domain name owner (Respondent), the owner is required to submit  to these proceedings under the terms of its domain name registratation agreement. Complaint and Respondents may alternatively choose to settle their disputes by mutual agreement, arbitration, or through court proceeding. The UDRP requires that most trademark-based domain name disputes be resolved by one of these methods before a registrar will cancel, suspend, or transfer a domain name. The UDRP is followed by all registrars in the <.biz>, <.com>, <.info>, <.name>, <.net>, and <.org> top-level domains.

Under the UDRP, domain name owners are required to submit to mandotary administrative proceedings if a third party claims that.
(1) the domain name is confusingly similar or identical to its trademark or service mark;
(2) the owner has no rights or legitimate interests in the domain name; and,
(3) the domain name was registered and is being used in bad faith.

The complainant is required to prove that each of these elements is present in order to prevail. Accused domain name owners/respondent can demonstrate their right and legitimate interests by providing evidence of any of the following:
(1) use or demontrable preparations for use of the domain or a name corresponding to the domain name in connection with a legitimate offering of goods and services before the domain owner was notified or the dispute;

(2) Common knowlage of the owner being known under the domain name, event absent trademark or service mark rights; or

(3) A legitimate noncommercial use or fair use of the domain name, with no intent for commercial gain to misleadingly divert consumers or tarnish the Complainant's trademark or service mark.


2. Approved Provider for UDRP
 
There are five approved providers for UDRP:
a. Asian Domain Name Dispute Resolution Centre (ADNDRC);
b. CPR Institute for Dispute Resulution (CPR)
c. eResolution (eRes);
d. The National Arbitration Forum (NAF); and
e. World Intellectual Property Organization (WIPO).

3. UDRP Proceedings
The institution of a UDRP Proceeding does not prevent either party from filing a lawsuit to resolve the dispute in a court of mutual jurisdiction before, during, or after the administrative proceeding. The UDRP defines a court of mutual jurisdiction as a court in either the jurisdiction in which the main office of the registrar is located, or the jurisdiction in which the domain name owner resides according to registration of the domain name in the Registrar's Whois database at the time the complaint is filed.
If a UDRP administrative panel ("Panel") orders a domain name to be transferred or cenceled, the owner is given ten business days to provide official documentation indicating that he has filed a lawsuit. If he does not file within ten days, the decision will be implemented. If documentation of the lawsuit is received within the ten days period, no further action will be taken until:
a. satisfactory evidence of a resolution is presented;
b. the lawsuit is dismissed or withdrawn; or,
c. the court dismisses the lawsuit or orders the owner to cease using the domain name.

By. DR. Danrivanto Budhijanto in Seminar of Technology Science....



Monday, December 10, 2012

Computers In Education

The Usefulness of Computers in Education 

The following article is a collection article to discussion in Education Basic and the explanation. Following his review:
The science and technology has been changing our life ever since its inception. Especially the greatest invention of human mind that most of the times defeats the human mind itself, i.e. the computer has brought out several jaw dropping changes to our society. Its contribution towards education sector has been truly marvelous. Computers have taken the education systems in the entire world to a different level altogether. It is now used in education sector in various ways and has changed the way it earlier looked to a great degree. Following are the uses of computers in education-
1. Making classrooms effective: The traditional classes have become modern and high-tech with the advent of computers. Students now see multimedia presentations, clips, images, etc. with the help of computers. This gives them a better experience of education as compared to the monotonous blackboard teaching. This way, the power of students to remember or recollect the taught concepts increases as the classroom learning becomes interesting.  
2. Providing online education: Computers not only strengthen the traditional education system but also provide a new mode of pursuing educational courses and degrees. This mode is called as online training mode of education. Through this mode a student can pursue a course, degree or training sitting at home with the help of a computer and internet connection. The curriculum of these online courses is similar to the traditional mode of pursuing the same. Online education system offers several benefits to the students which they can’t avail in traditional education system. This is the reason why millions of people are glued to online education as of today and this count will only increase day by day.    
3. Helps in research work: Computers help students of schools, colleges and universities in their research works. Gone are the days when students would go to libraries, and other Knowledge processing units to complete their research work. With the help of computers students now pursue their research work with ease and get ample amount of information for the same with easy clicks.   
4. Opening a new field of education: Computers not only are useful in education sector but are also the reason for some fields of education. There are several educational courses that exist because of the computers. Some of these courses are IT training, web designing, hardware and networking, etc. Students pursuing these courses have bright future ahead as the computers have actually become the need of today.   
5. Boosting education to a global platform: Education today is no more confined to the walls of a classroom. It has rather gone global. Students, with the help of computers, interact with students from all over the world. They discuss on various topics of common interests, brainstorm with international students and seek advice of international teachers. Indeed computers have armed the education field with some great features.
If you enjoyed reading this article or made use of it in any way, do appreciate the author’s efforts by liking the article virtually. After all, appreciation is all that a creative head expects.